How to iterate a Tilemap
Sometimes you need to perform an action with all the tiles in a tilemap. For example, to save all the tile data information in a
Unity Tools for Game Development.
Sometimes you need to perform an action with all the tiles in a tilemap. For example, to save all the tile data information in a
Hi there! This is going to be the first part of a tutorial to create a simple game using Super Tilemap Editor (STME). This tutorial
Also check some tips for Super Tilemap Editor: https://twitter.com/hashtag/SuperTilemapEditorTip?src=hash
When you modifying an STETilemap by script, you will use the methods SetTileData and GetTileData. They have a parameter called tileData that is an unsigned
You can set or get tile data using the methods in STETilemap component: SetTileData, SetTile, GetTileData and GetTile. The difference between Tile and TileData is,
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This script will allow you to use the property drawer [SortingLayer] over a sorting layer id property, like: [SortingLayer] public int SortingLayer = 0; I
Recently, I had to create a Sorting Layer popup for a project I am working on. I found a way to get the list of
I did this script for moving platforms to move along a path, but it can be used also for patrol behaviors. What this is script is
These are some of the features of the SmartRectCollider2D included in the Smart 2D Colliders asset I have used it to create a platform controller